This ''tutorial'' was requested by :devuseryamuii:.
I really wish I could give you a proper... Well tutorial kinda deal, or even a not-so-noobish... Sketch. Of horrible. Things.
I guess. More to the point.
Just some tips. Reading of some notes I made back then. On what's going on in mi head while doodling. Something close to that. It's not much anyway, pretty empty in there.
Wheeee...1. Don’t give a fudge
Just DRAW. Do what you love. Experiment. Doodle. Nothing has to be perfect first try. Don't try so hard. Less can be better, you know!
Says the OCD perfectionist. Who loves to detail the laces, and ribbons, and measures them to be sure they are equal and the same. But all together, 2. Focus
Your end result will be the full thing. Sure, the eyes can be super pretty and the legs went pretty well, but if your arms are gonna look all wobbly the whole picture will look off, trust me. Draw a rough first to make yourself comfy in the pose you're drawing, make it as easy for yourself as possible. Erasers are your friend. As are various pencils. Get the idea on paper, you can perfect it later. If you have the patience. Which I sometimes, do not. And I only use two pencils in class... Yeah...3. Real People
You know. Those things that run around outside. But with 'anime' people; just cut the head off. And ta-da, real person. With no head.
But first and foremost, the HUMAN SKELETON. AND THEIR MUSCLY FEATURES.
That right there, are the most important things ever, when trying to draw realisticly. In my opinion, that is…
I refused to learn anatomy, but eventually, I was going to have to. Just people walking down the street, observing them and such... Trying to learn, you know? Sometimes stare at them for way too long… >.>’’ BUT IT'S FOR STUDY. FOR SCIENCE. It helps. It does. Look around, and see what you can use. Make pics even if you have a cheap cam, look up references~4. Logic
When drawing, I try not to focus on a particular part of the arm when e.g. sketching the biceps. That probably makes no sense - but I try to keep it LOGICAL. So it would make sense if it were to be a real person, the line, together with the *eventually* full body would make sense. That is, if it were to be real, if it were to be a photo. Even if that biceps line looks awkward when you're working on it.
Hair falls under this ‘logic’. Hair, believe it or not, is affected by gravity. c: It has weight. It will flow in all sorts of directions – movement x gravity = position. It always branches of some point, and it may or may not ‘stick’ to more strands of hair to make some wacky, 90* turns. It’s one of the more difficult things to get right, but practice makes perfect. c:5. Visualization
Uhm. Yeah. This is going to sound awkward and out of place. *like everything else I just said* But I think, that the ‘skill’ of visualizing your design to perfection in your head, helped me out more than actual ‘pencil manoeuvring’. I imagine, whenever I try to get rid of an art block, I'll imagine a simple, white-grey cubic room, maybe a bit fuzzy. I try to visualize the perfect body like a 3D gray model, as in e.g. MMD. I move it around, and think about what would ‘look right’, such as bigger hands when they are up front, a.k.a. perspective. I then just paste colours and clothes to it, and let my brain do the work. I always come back to this, almost 24/7 when drawing something. Always looking in my box with my character and figuring out, thinking, using realism, physics, and biology to aid me in my quest *o* I try to mimic this picture, essentially.
Yeah. 6. Extra notes
Nothing has to look perfect on first sight – arms don’t have to be straight! Feet don’t always need to show all toes, hips don’t always need that perfect curve. The head is usually ‘between’ the feed when standing, but in action, it can be anywhere for just a moment and still make a balanced composition. You don’t ALWAYS need to visualize a box to get the right angle, it is there to help you. Use as much as you can get to make it easier for you.
TL;DR, practice, be confident in what you do, but mostly have fun~! Don't push yourself. Art is your hobby, right? You don't need to be a professional in two weeks time. c:7. Tips and such
- I use the ‘kebab-method’ to figure out how tall my character is going to be. Using the head:full body scale e.g. 1:6, a bit longer most likely. I like long legs. c: This usually depends on how old your character is, 1:8 for adults, 1:4 for small childs.
- When drawing 3/4, try to keep in mind that the far most eye will be smaller – everything will change, and turn, bend and twist. You can throw away any standards you use, basically… Try experimenting with it~
- Keep in mind that you’re trying to draw a 3D, living, breathing creature on paper. You’re basically just pointing out the ‘lines’ if we were to have ‘outlines’ like in cartoons. Since you can’t produce a directly 3D image on your 2D paper, I like to keep basic forms and shapes in mind to help me. Like circles. A fudge ton of circles.
- Relate back to reality, go stand in front of a mirror like a total idiot. Grab your hand and tell it to save you from eternal drawing-the-hand dilemma’s. I don’t care. Make it work. Manga is exaggerated, and sometimes, just trying to deepen curves and emphasizing muscle may just help you out~! c:
I guess that was my rant.
I delivered some cookies at your front door by the way. Chocolate chip. ;^; They look yummy… But.
I’ll go hide away in a corner for now. I need a better hiding place. D:< Have fun with the cookies~
Of all things.
Have fun. c:
Serious face. >.>
Don't think I need a disclaimer. It's pretty crappy as it is now.EDIT: Some minor changes to the text, to make it look more formal. Even though this was originally addressed to a friend of mine, which it still is! c:
This will most likely be updated after I get back from my four week long holidays, as it got more attention then I had imagined. Thanks for all the support! ^^
The update will most likely include new drawings and sketches that actually go along with the text beneath it.